Shadow Priest Guide — Mists of Pandaria Classic

Talents

15
Void Tendrils Psyfiend Dominate Mind
Void Tendrils

Useful for dealing with Blessed Loa Spirit and Diffused Lightning.

30
Body and Soul Angelic Feather Phantasm
Angelic Feather

No longer a wheelchair class. Far stronger than the Retail version.

45
From Darkness, Comes Light Mindbender Solace and Insanity
Solace and Insanity

Strongest single-target option. Swap to Mindbender on Council and Primordius.

60
Desperate Prayer Spectral Guise Angelic Bulwark
Angelic Bulwark

Passive shield that procs at low health — set and forget.

75
Twist of Fate Power Infusion Divine Insight
Twist of Fate

Snipe low-health adds with Shadow Word: Pain and Shadow Word: Death to maintain high uptime.

90
Cascade Divine Star Halo
Halo

Default at 20+ yards.
Cascade on Primordius and Dark Animus.
Divine Star on Council and Ra-den (Megaera if healers need help).

Rotation

Opener

Pre Pull
  1. Cast Shadowfiend
  2. Cast Berserking and Synapse Springs
  3. Cast Shadow Word: Pain
  4. Cast Vampiric Touch
  5. Cast Devouring Plague
  6. Cast Mind Blast
  7. Cast Mind Flay: Insanity

Interrupt and recast Shadow Word: Pain and Vampiric Touch if Unerring Vision of Lei Shen procs.

Spell Priority (highest → lowest)

  1. Devouring Plague — 3 Shadow Orbs only.
  2. Mind Blast — Use on cooldown.
  3. Shadow Word: Death — Use both charges on cooldown.
  4. Mind Flay: Insanity — Recast just before Devouring Plague expires to snapshot the channel.
  5. Shadow Word: Pain / Vampiric Touch — Aim for 100% uptime.

    Recast just before they fall off, or if Unerring Vision of Lei Shen procs.

  6. Mind Spike — Only with From Darkness, Comes Light.
  7. Halo — Use on cooldown with proper positioning (20+ yards).
  8. Mind Flay — Interrupt early for higher priorities.
Before casting Devouring Plague, make sure Shadow Word: Pain and Vampiric Touch both have at least 8 seconds remaining — so you won't need to interrupt Mind Flay: Insanity to refresh them.

Macros

CDs

#showtooltip
/cast Berserking
/cast Power Infusion
/use 10
/use 13
/use 14

Pops all our major cooldowns at once.
/use 10 — Gloves (Synapse Springs) /use 13 — Trinket 1 /use 14 — Trinket 2

Shadowfiend

#showtooltip
/cast Shadowfiend
/cleartarget [dead][noharm]
/targetenemy [noexists]
/petattack

Casts Shadowfiend and forces it to attack your target.

SWD

#showtooltip Shadow Word: Death
/cleartarget [dead][noharm]
/targetenemy [noexists]
/cast [stance] Shadow Word: Death; [nostance] Shadowform
/cast Shadow Word: Death

Ensures you're in Shadowform before casting Shadow Word: Death. Automatically targets a new enemy if your current target is dead — useful for sniping low-health adds like Ball Lightning.

MOP

#showtooltip
/cast [talent:6/1]Cascade
/cast [talent:6/2]Divine Star
/cast [talent:6/3]Halo

Automatically uses whichever Level 90 talent you have selected — Cascade, Divine Star, or Halo — with the correct tooltip.

Dispersion

#showtooltip
/cast Dispersion
/cancelaura Dispersion

Press once to activate Dispersion, press again to cancel.

Feather

#showtooltip
/cast [@player] Angelic Feather

Automatically places Angelic Feather at your feet.
If stacked in a group, step slightly away from others to make sure you still receive it.

Stats

Priority Hit cap Haste Mastery Crit WowSims

T15 BiS

42.79% 15,294
Mastery
43.09% 9,564
Hit
15.07% 5,123
Crit
21.62% 3,545

Unerring Vision of Lei Shen grants 100% crit on proc.

Stat Weights (EP)

Intellect
1.00
Spell Power
0.98
Spirit
0.90
Hit
0.85
Haste
0.75
Mastery
0.51
Crit
0.49

T15 Tips

Last Stand of the Zandalari

No rules.

Horridon is removed from Damage All Star Points.

Damage done to Living Sand is removed.

Forgotten Depths

Damage done to Humming Crystal is removed. Heroic: Damage done to Vampiric Cave Bat is removed. Only damage done to Whirl Turtles that cast Shell Concussion counts.

Damage done to heads that don't die is removed. 25m Heroic: Damage done to Nether Wyrm is removed.

Ji-Kun is removed from Damage All Star Points.

Halls of Flesh-Shaping

Damage done to Wandering Eye is removed.

  • Keep DoTs on all Living Fluids (unless your Warlocks know how to play Affliction).
  • Use Cascade on cooldown.
  • Adjust your camera angle to help dodge puddles and avoid unwanted debuffs.

Primordius is removed from Damage and Healing All Star Points.

Heroic: Damage to Large Anima Golem and Massive Anima Golem is removed. Only count damage done to Anima Golems that die.

Pinnacle of Storms

Damage done to Ice Tomb is removed.

Damage done to Lurker in the Night is removed.

Damage done to Unharnessed Power, Lesser Diffused Lightning, Greater Diffused Lightning, and Diffused Lightning is removed.

Damage done to Sanguine Horror, Corrupted Anima, Corrupted Vita, and Essence of Vita is removed.